Changelog
To do
- Cloud sound lags for some players
- Cross origin request blocked in firefox: need to look in to that
- Refactor code to make production of drops by helpers less cpu intensive.
V. 0.2.5 beta
- Upgrades that you can't afford are in grayscale from now on.
- Clicking on the buildings does not make the mouseover text disappear anymore.
V. 0.2.4 beta
- Made button to buy all upgrades you can afford.
V. 0.2.3 beta
- Offline production fixed. Calculation was correct but didn't add to drops in bank.
V. 0.2.2 beta
- Made specials 10 times and 100 times better for the helpers you have 150 and 200 from.
V. 0.2.1 beta
- Fixed offline production and clarified notice about offline production.
V. 0.2 beta
- Refactored parts of code to make game more performant. (I hope there are no new bugs introduced this way, I tested as much as I could)
- Fixed problem with clouds appearing and immediatly disappearing, and clouds appearing when they shouldn't.
- Fixed problem with bad weater and made sure time for new cloud to appear gets cut in half.
V. 0.1.19 beta
- Using know how now saves the game so you don't fall back on the last autosave if you use the back button.
- Tried to balance specials better.
V. 0.1.19 beta
- Added extra specials for cloudclicks for each helper for which there is a quantity of at least 100.
- Added three extra upgrades for each helper and three extra upgrades for clicking.
V. 0.1.18 beta
- Fixed the Prayer button text and functionality.
- Changed the text on the sacrifice button to reflect the updated prayers.
- Added an extra prayer button in the sacrifice window with current prayer in text.
- Made the prayer image button change background color and border color when hovered.
V. 0.1.17 beta
- Made boost from number of drops in bank visible.
- Made the cursor a pointer over prayer-button.
- Made Bad Weather, Heavy Rain and Enormous bonus prayers more powerfull.
- Fixed bug with zoom in Know-How Tree.
- Fixed Crazy scientists boost percentage in Mtn Eew popup.
V. 0.1.16 beta
- Fixed the images in the popups from the Know-How Tree.
- The weather station, the temple and Poseidon(if he isn't jumping around) upscale when hovered.
- Added a visual cue to the weather station so you can immediatly see wether it is enabled or not.
- Added a zoom control for the Know-How Tree.
- Arrows of the Know-How Tree are more clear.
- added a back-button for the Know-How Tree.
V. 0.1.15 beta
- Added sound option for Clickstorm and Poseidon Wrath
- It is now possible to disable and enable the weather station.
- The duration of a Turbo is now doubled with the third cloud upgrade.
- The bug with invisible aliens showing up and draining is fixed.
- All know how perks are visible from the start.
V. 0.1.14 beta
- Fixed bug in weather station and clouds system.
- Fixed bug with new alien tech upgrades.
V. 0.1.13 beta
- Added a weather station as a know how perk that clicks clouds automaticly. It starts with 20% of the clouds and can be upgraded to 100%
- Added extra alien tech upgrades for other helpers.
- Tooltips of helpers and upgrades don't go off the bottom of the page anymore.
- Ocean level numeric milestone upgrades can be clicked in succession now.
- Double checked everywhere number of drops in bank changes and made sure it can't go negative.
V. 0.1.12 beta
- Fixed possible stacking of discount prayers for upgrades.
- Changed use of jquery style calls each game tick. Makes the game more performant.
- Changed Helper and Upgrade style calls. Makes the game more performant.
- Put clickstorm in it's own function.
V. 0.1.11 beta
- Fixed problem with clouds that give drops. The number of drops you get will be correctly displayed now.
- Fixed title of document.
V. 0.1.10 beta
- Changed function that checks whether helpers or upgrades can be bought. Should give a performance boost and less cpu usage.
- Fixed bug with Heavy rain prayer that caused NaN drops.
- Fixed popups of turbo. They now have the correct percentage of 30%.
- Fixed wrath and turbo durations. They get doubled now as well.
- Fixed offline progress with new started game after change in water level.
- Fixed popup of Ocean milestone upgrades. They do not change with Alien tech perks anymore.
- Made version number change with the main script so if versionnumber is latest you 're sure you have the latest script.
V. 0.1.9 beta
- Fixed bug that allowed clouds to spawn very quickly.
- Fixed draining of aliens during game play.
- Fixed offline draining of aliens.
- Fixed bug that sometimes kept drops per second at 7x after ending of storm.
V. 0.1.8 beta
- Fixed overpowered brain prayers. They now give 10%, 20% and 40% more power than they have without prayer. They give 10% * achievement percentage boost without prayer, and the bug added 10%, 20% and 40% making it doubling, tripling and 5 times as much.
- Discount prayer images are changed to reflect 5% discount.
- Buildings now become active when they should when prayer discount helper is selected
- Removed "drops" after the number of hand made clicks in statistics.
- Fixed alien drain bug that returned NaN.
- Fixed unintentional unlocking of poseidon with know-how prestige.
- Fixed bug that froze game when not valid save was loaded.
- Mtn Eew % and Crazy scientists boost is visible in Mtn Eew popup.
- Fixed bug that allowed autoclicker to sacrifice and get negative amount of helpers.
- Fixed name Large H-O colider so it stays on one line.
V. 0.1.7 beta
- Made sacrifice window and select prayer window draggable.
- Added vertical responsive design.
- Fixed know how upgrades, they all show up again.
- Fixed buildings, they get inactive when you don't have enough drops even when button 100 is on.
- Fixed text of sacrifices to Poseidon.
- Fixed achievement images on popup.
V. 0.1.6 beta
- Fixed bug where temple wasn't clickable in certain resolutions.
- Fixed alien drain. Aliens drain now what they are supposed to drain: each 6% per alien draining. Dps drops only with 6% per alien.
- Temple now remains after know how prestige, but sacrifices need to be done again.
- Remaining active prayer after know how prestige fixed.
- Fixed bug that let you buy an upgrade after sacrificing even if you didn't have enough drops in bank.
- Added option to buy 100 helpers at once.
- Added bank level indicator from bottom of the page. Does not indicate when cloud bonus reaches max, does indicate when banklevel bonus reaches max. Each percent waterlevel gives a percent of the drops per second extra.
- Made prayers more worth their effort. Most prayers have double the power they had before.
- Changed offline mechanics so you start off with 20% for 12 hours and get a lot more with the first few know how upgrades.
V. 0.1.5 beta
- Put "Max cap" instead of number when cost is higher than possible capacity in temple building minigame.
- Fixed alied drain percentage bugs when know how perk adds a percentage.
- Fixed Mtn Eew layer that can cover aliens, moved it a bit to the right and improved responsive design.
- Added background for ocean level milestone upgrades and changed font-color.
- Fixed tooltip position for prayers.
- Fixed prayer images in Firefox.
- Fixed problem of alien under bank label
- Extended percentage of ocean level to 15 decimals.
- Fixed bug temple reset after know how prestige.
- Stopped Poseidon jumping when temples are built.
- Fixed scientific long option for numbers to fixed number of decimals to stop shaking.
V. 0.1.4 beta
- Fixed refreshing on skill tree bug.
- Fixed alien bug with negative drain.
- Fixed blurring (I hope) on hover and click in Poseidon building temples minigame.
- Fixed description of spaceship quantity achievements.
- Fixed bug in firefox where total upgrades and achievements was 0.
- Fixed a few grammatical errors in "Build 1000 temples."
- Fixed prestige lifeforms. They are linked to ocean level now.
V. 0.1.3 beta
- Linked "life"-upgrades to ocean level. They only show up with enough drops in the ocean.
- Added permament warning for "Fill ocean" button with option to choose how many drops go in the ocean.
- Made the ocean level progressbar logarithmic instead of linear percentages.
- The ocean upgrades that unlocked per percentage of ocean level now unlock on a logarithmic scale.
- Fixed cost of spaceship upgrade "Bigger Spaceship"
- Added popup that explains Mtn. Eew.
- Grammatical corrections in upgrade descriptions.
V. 0.1.2 beta
- Added option to turn of spinning behind the big drop
- Added option to get a warning when clicking on "Fill ocean"
- Styled the scrollbars
- Changed the responsive design so that more elements are visible.
- Buying with auto-clicker made it possible to spend more than you had: fixed that.
- Drops in ocean could get negative when there were negative drops in bank due to spending more than you had with auto-clicker: fixed that.
V. 0.1.1 beta
- Offline progress added as know how upgrades that can be bought with experience.